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About me

As a concept artist I develop and establish art style, color
palettes, and engaging visual elemnts for games, film
and animation.

After attending the School of Visual Arts in New York City
I began my career illustrating for various clients before
moving to San Francisco, CA. I started working as a full
time artist for collectible/tabletop board and card games
before moving into the casual online gaming arena. I quickly
gained valuable experience and new 2D/3D skillsets while
working with higly successful companies like Zygna.

I consider myself these days a well trained motivated, team
player with a stronger emphasiss on effective character
designs, creative environment concepts and storytelling.

 

Feel free to drop me a line or email with
feedback about the site, talk about
cool stuff you are working on,
or potential design work.


Thanks for stopping by.